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Tuesday, 9 June 2009

Unit 21: Single Camera Techniques




Task 1: Understanding Single Camera Productions (P1, M1, D1)

A single camera format uses just one camera when producing television programs and films. The shots are taken out of order and then when editing, the shots would be assembled together, creating a variety of different camera angles. Multiple camera format uses two or more cameras running at the same time whilst filming the show, in order to get many different shots at once- so the cameras can be switched to show a number of different perspectives.

The single camera format gives the director more control over how each shot will be angled, and also single camera formats are sometimes preferred if the television show wants better visual quality shots, as opposed to the multi camera format which is less specific with camera angles. Another advantage of the single camera format is that is can be more visually appealing the the viewer, as the shots are not going to be focused on the same part of the room constantly, as with the multiple camera format.
Advantages of multiple camera format are the time it takes to film the show is a lot quicker than a single camera production, as the scene only needs to be set once and the lighting doesn't need to be adjusted as often. Furthermore, the set doesn't need to be changed often because there is a limited choice to where it can be due to the position of the cameras- they can't have once camera being positioned so that another can be seen by the viewers. Therefore the multiple camera method is also cheaper. Additionally, unlike single camera format, this method allows live performances because shots are put together whilst shooting.

Some single camera television shows include 'The Mighty Boosh', 'Malcolm in the Middle' and 'Pheonix Nights'

Left: The Mighty Boosh; this is a good example of single camera drama. The effect this has on the show is that it allows you get to to know the characters better- you can see them up close and get an idea of what they are like. It also makes the program less general and feels better quality to watch- the shots are varied and unusual. i don't think that this show would work as a multi camera sitcom, as there are so many different random aspects of the program to look at- a multi camera show wouldn't show all of the details properly.

Mighty Boosh Clip-


This clip demonstrates the alternative perspectives and the wider variety of camera angles that the single camera drama can produce.

Multiple camera sitcoms include 'Friends' and 'Everybody Loves Raymond'. These programmes are both series sitcoms that have many different episodes, that show the lives of the characters- however, from a more outside perspective- there are less close-ups, so the thoughts of each individual character are not as well portrayed as they would be if they were single camera dramas. However, the multi- camera format means that more episodes can be shot in a smaller amount of time, with a smaller budget, therefore a larger audience will get to watch the sitcom if it is on more regularly than a single camera series.

Everybody Loves Raymond video clip-

Task 2: Understanding Single- Camera Productions (P1, M1, D1)

Some examples of series include: Doctor who- which is a science fiction, Skins- which is a drama, Peep show- which is a sitcom and CSI- which is a crime series. Series progr ams usually consist of a number of different episodes- normally with a differing narrative, but with the same main characters each time. The use of the same characters each time helps to familiarise the viewer with the program- creating a personal relationship. The differing narrative means that the audience will be kept entertained each time- they don't have to watch every episode in order to undertstand what is going on.
Serials are a drama that has been taken from a book and usually consists of about three separate shows. Some of these include: Wuthering Heights & The children. Both of these would be shown at a certain time, and over a couple of days or once every week at the same time as the week before. Serial drama's normally focus on the same family and the same narrative continously each episode to make the story more realistic.

Single dramas include: Soap programmes, such as Hollyoaks, Eastenders and Coronation street. These dramas run continuously, with different narratives that change throughout many shows- one can run for a few months, but some change throughout a few weeks. This is used to keep the viewers entertained- and to keep the story looking like a real adaptation of everyday life- because people have different issues that don't end after 30 minutes in real life. Furthermore, the narrative is kept open and easy to pick up on if they haven't watched every episode- the issues are usually quite obvious, e.g. someone being ill, relationships etc.


Task 3: Narrative (P1,M1,D1)

A Linear or sequential narrative is a program that is set in chronological order. For example; soaps are a popular type, such as Hollyoaks & Eastenders. These two programs are shown about 4/5 days per week, which eans that for the viewer to understand the story, the narrative must be in some kind of order for them to follow. Other types of program include series- such as 24- it shows what is going on in 24 hours of the main character's (Jack Bauer) life, in order to follow his life and to create a scene.

Non- Linear nar
ratives are opposite- they don't run in a particular order. Programs that use this type of narrative often reflect on the characters memories. For example, flashbacks are non-linear. Films are popular with this type of method- such as The Butterfly Effect, Fight Club & Benjamin Button. The Butterfly effect, for example, demonstrates the main character looking back into his childhood through a series of different memories to change the events of his life. Tv programs that are non-linear include Dr Who and Life On Mars. Dr Who, for instance is time travelling both backwards and forwards in time- depending on the episode. This plot is not in chronological order as events have either not taken place yet, or change whilst he is trying to save the world.

Realist programmes include all soaps & also documentaries. An example of a realist program would be Hollyoaks- which tries to portray real life events in order to create personal identity with the reader. Anti Realist programs iclude things that wouldn't happen in real life- for example, films such as Donnie Darko, which is a thriller. The sci-fi genre is another example- space and aliens aren't part of peoples everyday lives. Wuthering Heights, which is a period drama, is also anti- realist, because it was set back in time, so people are unable to relate to the program.

Endings of programmes are important to the narrative structure of a program. There are different types of endings- open ended, which include programs like soaps- open ended narratives mean that there always has to be another program to follow to continue the narrative further. Closed narratives- such as the end of a serial (e.g The children) show the end of the story.

Patterns of narrative include a variety of different types of program; such as a journey- for example, Skins shows the journey of a group of teenagers growing up through adolescence and beginning to reach, through their different experiences. Another type of pattern of narrative is a search or investigation- for example, CSI- each episode has a problem followed by an investigation to find out what happened and who did it, and then a resolution. Goal orientated plot narratives include Life On Mars- he wakes up 33 years in the past after being hit by a car in 2006, and has to try to fit into society. Another pattern of narrative is a climax- this can be something like a fight between a hero & a villain, such as the film 'Casino Royale', where the main protagonist 'James Bond' has a fight scene, which ultimately ends in the building sinking into a canal.

Different types of program vary the range of information that the viewers are allowed to know. One of these is unrestricted information, where the audience already know what is going to happen. E.g. In United 93, which is an adaptation of the september 11th attacks on the twin towers. As most of the world are aware of this event, they would already have an idea of the plot and what it would involve. Also, the plane hijack happens to many people and therefore you can see everything that is going on. Another example of unrestricted information, on tv, is on soaps- everything that is happening is made obvious so that the storyline can be picked up with ease by the viewer on a daily basis. Restricted information happens in tv, and films where the viewer is watching just one character, and only what happens to them. They are also introduced to the plot and information at the same time as the characters, which makes the film/ programme look more realistic- no one is sure of what happens next.

Subjective and Objective narration is another technique that is used in Tv & film. Subjective narration is where the viewer can only pick up on one part of the narrative- from one characters point of view and they don't get the ideas and thoughts of the other characters. An example of this is 'The Street', which is a series that focuses on the individual lives of the residents on the street. Throughout the programs, mental subjectivity is used to show that the characters have their own different problems- which you are able to see how they are thinking and feeling, whilst you know nothing of how the people around them are really feeling- you can just see their reactions. The types of shots that can be used to portray the viewpoint of one character include over the shoulder shots- for when they are talking to another person, and tracking shots when the character is travelling somewhere. Sound perspective would also differ- the viewer would hear noises as the main character would- meaning if the sound heard was from another place that the character must travel to they would know the same amount about what is happening as the character. Objective narration is the opposite to subjective, this type of narrative involves the viewer being able to see everything that is happening in other peoples lives from more than one persons perspective. Soap opera's are an example of this; such as eastenders- everyone has their own different stories. Another feature of this type of narration is that the viewer isn't informed of the different characters thoughts and feelings- they are only introduced to their external behaviours.

Vlladimir Propp's theory that every narrative in film has a hero, a helper, a villian & a damsel in distress can be demonstrated by films such as 'Snow White'- the Queen is the villain- who tries to kill Snow White because she wants to be the fairest of them all. Snow White is the damsel in distress- she is trying to run and hide from the Queens evil plans, the dwarves are the helpers, who provide her with a home to stay in, whilst making friends with her. Prince Charming is the hero of the story, who saves Snow White from sleeping eternally after she bites into a poisoned apple.

Todorovs' theory was that all films have an equilibrium- which is a normal state, where everything starts at peace- followed by a disruption, which could be an action or conflict which is introduced to the narrative, and finally a resolution, where the disruption is resoloved and things go back to equilibrium again. An example of this could be the film 'monsters inc', where the city of Monstropolis is running as normal- equilibrium, until a human child 'Boo' is let into the world, and the heroes 'Mike' & 'Sully' have to work out a way to get her back to her bedroom through a closet- but it isn't as easy as that because the distruption continues when the villain 'Randall' finds out what they're up to and tries his best to stop them. The resolution is when they find her door to the human world, and Randall has been forced into another world- never able to return.


References:

http://sismedia.wetpaint.com/page/Narrative+theory
http://www.youtube.com
http://www.bbc.co.uk/programmes/b008cbds
http://en.wikipedia.org/wiki/Climax_%28narrative%29
http://www.itv.com/Drama/contemporary/TheChildren/default.html
http://www.thankbooshitsfriday.co.uk/


Task 4: Understanding Single-Cam Techniques (P1,M1,D1)


In the single camera drama ‘Seven’, we are introduced to the diagetic sound of train tracks, which automatically sets the scene before we are brought into the setting. The establishing camera shot we see is a panning shot, which introduces the set- and the main character of the woman in the distance. In between these shots, we are introduced to the two male characters through a long shot, which additionally helps to create a bigger picture of both the main protagonists and the place of events. A further medium low shot of a puddle reflects the two males and emphasises their importance in the film with a worms eyes view style shot. The sounds we hear are this point are diegetic, and of trains and cars, which is setting the scene to the viewer- they are near a public place, however, from the lack of other voices, they are isolated- which adds to the tension of the opening sequence. After another panning shot following the woman, we are immediately drawn in to see her emotions with an extreme close up of her face. We then see an extreme close up of her shoes with selective focus used, whilst the voices of the men speaking to the woman emphasises the act she is considering. A matched cut has then been used to bring the action into context so that the audience has a better idea of what is happing. The shot is a medium shot of the two men, with the woman in the middle- which could connote that she feels trapped. Alternatively, the height order in which the characters are placed in could connote the significance of each character- and the male to the left has the most authority as he towers over her.
The lighting that has been used is natural, but at the same time can be quite harsh, and dark.
The natural lighting adds to the realism of the drama, whilst the bleakness of the place could connote the emotions running through the womans mind, and it could also connote that she and the other men have commited something bad.
Flashbacks are common throughout this drama, and to display this, soft focus has been used to make the memories of the woman more distorted and blurred- as if she is struggling to remember the full event. This adds to the enigma of the piece, as the viewer is unable to piece together properly exactly what she is remembering. Furthermore, the flashbacks have been made black and white, which is making the difference between her flashbacks and reality stand out to the the viewer, and could also connote that the events that she remembers happened some time ago- she can't fully picture the scene.

Non diagetic sound FX have been used to make the flashbacks more disturbing, and to build up tension. For example, throughout the flashbacks, a heartbeat has been added to show the tension she herself was feeling at the time- and whilst she was having the flashback. It could connote that the viewer is seeing inside her mind, which is why we can hear her heart beating. Furthermore, it could show the significance of her memories, as the heart beat we hear could connote her panic. After the first flashbacks have started, we start to hear non-diegetic, eerie music playing throughout the rest of the drama in both the real world and her flashbacks. The music starts to get louder as the tension between the characters builds up, which could connote that disruption is about to happen.
As the piece draws to a close, and the climax has been built up, selective focus has been used to show the females serious facial expression as she walks out of the shot, leaving a shot of the two males. There is diegetic sounds of church bells chiming- which signifies that her time is up and something is about to happen. The constant sound of the train is at the same time getting much louder- which shows how near the train is to them- and signifies the danger she is putting herself in when she kneels on the tracks. The camera shot zooms in at an accelerated pace, as if it is the train coming towards her- this is the climax of the piece, and by making the shot faster, this has been emphasised.



References:

Task 5: Audiences- Technology (P1,M1,D1)

There are now many different ways for people to watch the shows they enjoy, without having to watch them on a certain day at a particular time. For example; people are now able to view the shows online- through I player, youtube & itunes. These are popular ways to the modern audience, as the internet has become something that most people use regularly. Therefore, this type of viewing is popular because it is more convenient to the people who are too busy to stop and watch TV- they can catch up on the shows whenever they want to. Box Sets of series are another popular method of viewing. By buying the series, the viewer can watch the show in their own time and however many times they want. On demand is another service that is frequently used- if the viewer sees nothing they want to view on regular Tv, they can catch up on shows that they have missed/ want to view again as an alternative.
However, because of the advances in the way people choose to view their favourite shows, this means that viewing figures on television have decreased. Viewers now have a huge choice of programs- they can watch whatever they like. If the consumers don't like the line up for the evening; for example 'The X Factor', Viewers are no longer constrained to watching the show that is on Tv on an evening- they can choose what they want to watch. Another factor that makes it difficult for Tv to bring in a mass audience is the fact that a teenage girl has different preferences for what she wants to watch on Tv than a man in his 30's. As a result of this, programs like 'The X Factor' are more diverse and include people
from all sorts of different backgrounds, so that the viewers are all able to relate better to the acts.

Task 6: Audiences- Categorisation (P1,M1,D1)


The table to the left is an audience classification table. The type of media that people around the UK is categorized into different grading systems. In this table i included the six different grades; 'A,B,C1' are the more middle class sector of people, whereas 'C2, D, E' are the working class. Research shows that the type of media we consume depends on our social status, as demonstrated in the table. When I was researching into the higher class, I found that they watched much more documentaries and news on television compared with the working class, who tended to watch more entertainment. The type of newspapers and magazines also varied- I have given examples of these on the table. Middle class tended to read more broadsheet newspapers, as opposed to the working class who would listen to more right wing newspapers; such as The Sun. Magazines also differed, with middle class women reading things such as Cosmopolitan, which is regarded as more sophisticated than magazines that are popular with the working class- for example, Ok! magazine. Radio also differs between the classes. Working class people tend to listen to Radio 1 & Radio 2, Virgin etc. These are more mainstream radio channels that focus on music and celebrities. The middle class tend to listen to Radio 4 & Five Live, which are regarded as more serious Radio shows. Radio 4 is more aimed at radio drama, politics and news, and Five Live has a lot of sport and news too. This suggests that they are more career focused and are more interested in the more important matters in the media, rather than which celebrity dumped who, etc.

References:
http://www.thinkbox.tv/server/show/nav.914

Task 7: Hardware & Software (P1,M1,D1)

The range of equipment we will be using in our single camera drama includes: one camera & a tripod to film the initial scenes and flashbacks, a voice recorder for the narration that will ultimately set the scene. When editing the drama, the software we will be using includes: iMovie, for putting the film together, organizing the flashbacks and the special effects. GarageBand- which will be used to out sound effects together with the narrators story, as well as the diegetic and non- diegetic music. The people involved will consist of a director, a camera operator, and three actors. The location will be throughout various rooms in a house- with the main room being the playroom. Costume will be a juxtaposition between old and new; old for the flashbacks to connote that the event happened way in the past, and to portray the idea that it is a haunted house. Modern clothing will be worn for the present day acting, which will help to create a personal identity with the viewer and will make the drama more realistic. The main props we will use include fake blood, a fake Ouija board, a mirror, a candle, invisible string, a fan- to create a breeze & flickering light switches.


Task 8: Treatment (P1,M1,D1)

Objective: The following information is a proposal for a single camera drama, which captures a classic 'horror' situation, set in a haunted house with a modern twist. This piece aims to convey some teenagers stuck in a situation with many antagonists.

Setting: The drama will be set in a 'house' that will look no different to any other house on the street to create the enigma of the story. Additionally, we will ensure that this location has the correct conventions to suit the genre, and the right style of darkened lighting to create generic verisimilitude. We will use non- diegetic classical music to add to the theme of horror, and to create tension.

Time duration: 5 minutes (300 seconds approx)

Description: The drama is set in a house during the present day, with the main actors dress style representing a modern day teenager. As a result of this, the primary target audience- which is teenagers, can create a better personal relationship and with the characters. The piece will have an enigmatic beginning; the establishing shot will be a flash forward with many short, blurred shots to leave an idea of the future peril that the characters will endure, however the blurred effect will confuse the viewers to watch further. The equilibrium of the drama will happen after the flash forward, and will show a following pan shot of the teenagers walking to the house with bags- ready for a sleepover. An establishing shot of the house will set the scene. Whilst in the house, the disruption will begin with a crane shot of the children playing a ouija board in the playroom. Whilst playing, the house becomes disrupted the by 'spirits' they have summoned up, and several shots of the chaos around them- such as candles flickering on,mysterious doors closing, shadows in the mirror and rocking chairs will be shown to the audience whilst they are still oblivious. Whilst this is happening, the characters will contribute to the horror of the story by telling the story of the house and how it is apparently haunted. The story will progress into further disruption with an over the shoulder shot of one of the characters going missing whilst going to find their phone to record the game. When the two other characters realize who is missing, they are introduced to the events happening around them- they notice broken objects and lit candles. The main event of the story is one of the characters being thrown by an invisible 'person' down the stairs; and the other finding himself locked in the house. The story ends with two passers by talking about how the house is meant to be haunted, whilst the character that was still 'alive' was staring out of the window. The enigma of the story is that the tale they told was about how people died whilst playing the game in the room; it wasn't just a story.

Proposed sequence sample of events:

1) Back tracking shot of the three teenagers walking towards the house- telling tale of the scary story of the house- close ups of faces to reveal emotions of happiness, but also slight tension within the group- is the tale real? Establishing shot of the house itself, moves into a point of view shot from a window to create tension from within the house. Crane shot of the teenagers going into the house- enigmatic.

2) Flashback to an earlier time in the house- blurring, black and white, heartbeat sound FX and diegetic classical music. Blurred shot of moving objects, medium shot of the playroom & a birds eye view shot from the top of the stairs. Matched cut into the modern world.

3) Over the shoulder shot of teenager shouting the other two to hurry upstairs and put their bags down, cut into a tracking shot of the teenagers going into room. Cut into a worms eye view of the teenagers walking downstairs, discussing game.

4) Following pan of the teenagers moving into the playroom. Cut into a crane shot of the teenagers setting up the game & candles. Matched cut- flashback to the playroom with other teenagers playing game. Hand held camera shots- teenagers running about & objects moving everywhere. Diegetic eerie music throughout, heartbeats. Flash forward back to calm playroom.

5) Extreme close up of ouija board movement, cuts to each teenagers faces to display the tension in the room, dark lighting. Jump cuts of objects beginning to move- candle flickering out, chair rocking, flying objects. Non diegetic classical music to parallel the two worlds and build up the horror of the supernatural.

6) Cut to tracking shot of teenager going to the toilet, point of view shot of teenager walking slowly upstairs, non diegetic music continues, heartbeat of teenager loud- tension continues. Cut to close up of door slamming- teenager disappears. Heartbeat stops.

7) Jump cut to flash forward- soft focus close up of bath running. Cut to reality. Over the shoulder shot of teenager going into the bathroom- finds bath running. Heartbeats. Extreme close up of hand going to stop the taps & worms eye view shot of her confused expression. Cut. Screams from the bathroom. Door slams. Heartbeat fades to nothing.

8) Birds eye view shot of teenagers asking the 'ghost' questions on the ouija board. Close up of the responses from the spirit, with an extreme close up of 'goodbye'. Distortion and blurring throughout to emphasise the surreal situation. Georgie leaves room, remaining boy left in playroom- worms eye view shot of lights flickering, POV shots of candles flickering out.

9) Long shot of teen running to find his friends. Cuts to a panning shot of Kam- drowned in the bath. Forwards and backwards tracking shots of Chris looking for Georgie, with voiceover of original story to add to the tension. Cut to close up of Chris dead on the floor after falling downstairs.

10) Cut to Georgie on the phone to a friend organising her next victim to come to the house 'isn't your house meant to be haunted?' Conversation ends, slow Motion close up of Georgie cackling. Medium shot of Georgie at the window laughing to herself.


Task 9: Storyboard & Shooting Script (P1,M1,D1)

The following picture is a storyboard which was made to represent roughly the different sequences/ shots and in which location that some of the shots will be set up in to give a better idea to the camera operator of how the director wants the drama to look.


Task 10: Production Schedule (P1,M1,D1)

For the single camera drama to run smoothly and correctly, we made a production schedule which shows all of the dates that different processes were going to be completed on, as well as the locations they would be filming in and the day. The scenes were set at particular times so that the actors could make it, and have a better idea of the acting style they needed. Additionally, props to be brought as well of clothing styles were included so that nothing would be forgotten on the day of filming.


Task 11: Health and Safety (P1,M1,D1)

To ensure that we were as safe as possible during the filming, I performed a risk assessment of the location we decided to film in- which was a house. After the assessment, I did a report of the three main potential hazards that could happen during the filming process, and wrote about what action to take to make sure that no one would be affected. The following screenshots are of the risk assessment and risk report for the house that we set the drama in:


Task 12: Single Camera Production

Task 13: Evaluation

Purpose:

In my opinion, I believe that our group achieved our purpose in the final product, because we managed to reach our goal of both entertaining and diverting the audience, as well as creating the horror genre that we aimed to achieve at the beginning of our planning for the film. The audience we aimed our film at- which was teenagers and young adults, liked the video and were left to decide what really happens in the house, leaving an open ended narrative.

Representation Issues:

The actors we used were a mix of male and female, to keep equality within the script- however here we decided to give the woman a more powerful role- playing the villain instead of the typical 'damsel in distress' stereotype. Different ethnicities were also included within the play, showing the typical english view of a multi cultural society working together. We wanted to give out a positive portrayal of the protagonists, Kam & Chris, who were supposed to be portrayed as confused and slightly panicked about the situation, however trying to keep cool- some typical teenagers try not to believe in ghosts. In order to create a better sense of personal relationships with the audience- if the characters represented typical teenagers, it would be ultimately easier for the viewers to relate.

Music Track:

The music track we decided to use was 'Running up the hill' by Placebo, and I think that the song fit perfectly by adding to the tension within the piece. The song features one constant beat that almost sounds like a heart beat- and life and death was one of the main themes within the piece, so the beat and monotone of this 'heart beat' style flowed well throughout the video.

Location:

The location was seen to be on a typically average street, like any other street- creating cultural verisimilitude that the viewers can relate to. The house was perfect for the story line- featuring all of the things we included within the 'horror tale' that was included as a voiceover, and one of the multi strand story lines that ultimately made the piece fit together.

Target Audience:

I think that the informal language style we chose was appropriate for out target audience, as we aimed our video at teenagers, and so from making the actors speak with a dialect and an informal, chatty style, we were appealing to the younger generation- obviously, a formal language style wouldn't have been appropriate, it would have seemed more scripted and less realistic.

Did your video look realistic for the genre?

The video effects we used were black and white, with some blurring and distortion, in order to try and make the setting look more eerie, and to appeal to the horror genre. I think that the effects we used were pretty similar to the horror genre, adding to the tension and mood of the piece.

Technical issues:

At first we were unhappy with some of the speech within the film, so we re-recorded them, some of them as voiceovers to make the piece sound more professional and clearer to the viewers. The music levels varied- quieter when the actors were speaking and when the voice over was telling the story, making it easier to tell what they were saying, and the music got louder when the actors were experiencing a horrifying event- adding to the tension and eerie situation.

The camera work was fine- we used a hand held camera to make the film look like a more realistic event, as if there was something in the house experiencing the events as the actors were. We used lots of different variety, such as various camera shots and editing effects to keep the viewers interested. I think that the editing was fine- sometimes we had problems with the effects being too blurry of distorted, making it difficult to see what was going on, however we sorted this out but deleting some of the effects we originally used. We used lots of cuts within the transitions, to give more immediacy and horror to the film, hoping to create a bigger shock impact from the viewers. The font we used for the titles and credits was old fashioned, which related to the old horror story about the house- I thought that by using an old fashioned font, the film would fit together better, keeping to the genre.

Conventions/ Narrative:

The things we used that were typical of the horror genre were the old style transitions and effects, as well as the immediate cuts to different events, creating a more shocking approach to the narrative and events. The type of horror story was also typically conventional of the genre, we used ghost stories, an unexpected villain, and poltergeists which mixed together to create a more horrific story line. I think some of the elements we used in our film could be similar to that of a professional product, however, professionals have the advantage of higher quality technology- such as cameras and editing software. In the film we used equilibrium- the friends coming over to the house to play innocent games and tell ghost stories, a disruption- spooky things starting to happen to the characters, deaths etc, and a resolution- the ultimate deaths of the boys who came to the house, and Georgie finding another victim. Our plot also featured a villain and 'damsels in distress', however, no hero was used, as we wanted the horror story to have an open ended narrative- as if there was no stopping the evil of the villain.

Self evaluation:

From being the camera operator I learnt various new skills- I had to direct the actors and place them where looked best when filming- making the camera shots look more effective. Furthermore, from hours of editing I improved my skills on iMovie, learning how to make transitions look more effective, and how to change the levels of music vs voice over so that the right atmosphere was created. I think I did well in this project, and my strengths were mainly in the directing side when filming. My weaknesses were placing the effects on correctly- I sometimes found this tricky, as the effects didn't always fit on the transitions properly- however, I improved this with some guidance from the rest of the team. I think I was a good team member, as we shared the amount of work and editing, as well as the paperwork, which helped avoid any disagreements.

Future Targets:

Next time I would improve the quality of editing, as I think that sometimes, although the horror genre is supposed to be enigmatic, the scenes have been made a little bit too blurry and confusing.



3 comments:

  1. D1 Critical evaluations of single camera productions are fluent and arguments are supported using elucidated examples and the correct subject terminology.


    Task 5: Your summary needs to be backed up by at least one quote for Murdoch’s speech or from a relevant newspaper article.

    Otherwise superb, task 3 is outstanding and your level of deconstruction is very sophisticated.

    A well organised well constructed section, all your work should be of this quality if you wish to achieve a distinction.

    ReplyDelete
  2. D1 Critical evaluations of single camera productions are fluent and arguments are supported using elucidated examples and the correct subject terminology.
    D2 Single camera production planned to a quality that reflects a near-professional standard, showing creativity and flair. Work has been carried out independently and reflects professional expectations.

    Awaiting final product before final judgment.

    ReplyDelete
  3. Distinction….
    D1 Critical evaluations of single camera productions are fluent and arguments are supported using elucidated examples and the correct subject terminology.
    D2 Single camera production planned to a quality that reflects a near-professional standard, showing creativity and flair. Work has been carried out independently and reflects professional expectations.
    D3 Within the production there is evidence that the technical quality reflects near professional standards, taking in to account the equipment available. The production shows creativity and flair and the student has shown great independence in striving to meet professional expectations.

    ReplyDelete